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Farwoods Graphical MUD

Started by Farwoods, September 13, 2021, 04:53:30 AM

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Farwoods

This week, a large update! We've added several decor items to expand the furniture system: rugs, tapestries, beds, lampposts, and stools. We've also added an initial implementation of the dyeing system, allowing us to color tailoring items like the new rugs and tapestries a variety of different colors, as well as existing clothing. This is the first step towards making places feel a little more lived-in and welcoming.

Next up is some major changes to the way the rest system works so that players spend less time laying around.


Farwoods

This week, we added the weather system along with our new rest system! Check it out here:

https://twitter.com/FarwoodsGame/status/1528440490076557313

While in inclement weather, your character will be cold and move and regenerate slower unless they are wearing insulating clothing, depending on the severity of the weather. Combined with the changes to rested regeneration, critters are encouraged to get tailored clothes for when they get caught in the rain, and to take shelter from it so they can regenerate health/stamina/etc. faster. In the future we might consider making insulating clothing slowly take damage while it is protecting you from exposure.

Farwoods

A bunch of stuff has happened! No major patch like the container one yet, but here's the changelog since September:

- New scrounged food: Woodnut.
- New scrounged food: Petalnut.
- New scrounged food: Greenstalk.
- New scrounged food: Ottertail.
- New scrounged food: Seaweed.
- You can now roast most scrounged food by dragging it onto a fire. This will make it replenish more hunger and does not require the Cooking skill.
- New cooked food: Mash.
- New pestled item: Sailflour.
- New pestled item: Ground Petalnut.
- New cooked food: Flatbread.
- New cooked food: Sailpaste.
- New cooked food: Sea Pudding.
- New cooked food: Porridge.
- New brewed drink: Milk.
- New brewed drink: Milk Tea.
- New cooked food: Cheese.
- New cooked food: Myr Pizza.
- New cooked food: Cheese Sandwich.
- New cooked food: Candy.
- New cooked food: Cookies.
- Replaced the chonk raccoon skin with the new albino raccoon skin in the character creation screen. Existing chonk raccoons will retain their sprite, but you should really ask an admin to change it because we won't be supporting it going forward.
- Skunks and squirrels have received their new skins.
- Pestling recipes are no longer listed in the crafting menu (this was always kind of a placeholder, so many recipes!). Instead, drag the mortar and pestle onto the items you want to pestle directly in order to pestle them. You still need empty bowls in your inventory, it still requires a skill check, and it still consumes Mind. On the plus side, you can pestle whole stacks at once now, provided you have enough Mind.
- All previous pestling recipes are still valid, and you can tell what is pestleable because the mortar and pestle will light up in your inventory when you drag the item over it.
- Cooking recipes which require a mortar and pestle still require it to be held and used through the crafting menu.
- Added thirteen new dyes, mostly combinations of previously existing dyes.
- Dyed clothing now lists the name of the dye in its description.
- You can now dye the pattern on rugs and tapestries for two-tone colors. Enjoy your 1,200+ possible faction colors. Hold Ctrl while combining the dye and the item to dye the pattern.
- New tailored furniture item: Padded Display Case.
- You can now dye wax.
- New dyeable forest crafted item: Folder.
- New dyeable forest crafted item: Package.
- New dyeable forest crafted item: Parcel.
- New forest crafted furniture: Candle.
- New forest crafted furniture: String Lights.
- Bookcase sprite has been made larger to fill most of the tile.
- New furniture: Glass Door Bookcase.
- New furniture: Firelamp.
- New tailored item: Stool Cushion.
- New tailored clothing: Hat. You can thank Pica for this one, she insisted.
- New blacksmithing item: Small Coin. These are identical to normal coins, but stack separately, so you can have multiple demonations of the same metal and stamp.
- New blacksmithing item: Large Coin.
- New item: Scrap Metal. This is created when you scrap any type of coin in increments of 5. Any extra will be wasted!
- Signs can now be mounted on walls like tapestries.
- Beds now require 50 feathers to craft instead of 20.
- Fixed a bug which caused lampposts not to lose charge.
- Fixed charging stacks of lampposts.
- Added 12 new lore books. Happy Holidays!
- Overlapping fireset & firesetting stones no longer prevent you from cracking the ones that are set.
- Fixed burrow names going over the inventory screen if you opened and closed the equipment menu.
- Fixed disguising as a raccoon.
- Fixed visual bug that made it seem like scrapping deleted double the amount of items you entered.
- Also, you can put rugs under ladders and doors again now.


Look how that bedroom has evolved! So pretty.

As you can see, we've put in a lot of work towards the cooking and player home decoration sides of the game. Eat, drink, be merry! We're very excited for the holidays and the addition of our pantheon to the lore! It would mean a lot to us if you joined us this Rhiannovas. We need good, creative roleplayers for our winter festivities!


Farwoods

Pretty pumped about the potential emergent gameplay possibilities with this overhaul to the Tracking skill!

https://twitter.com/FarwoodsGame/status/1658415450177273856
https://twitter.com/FarwoodsGame/status/1658618047278592000