What's Happening? (An insert RP) Sign-ups re-opened.

Started by Skyblade, May 26, 2016, 12:38:17 AM

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Skyblade

Quote from: LT Sandpaw on June 07, 2016, 12:35:52 AM

You have fifteen players :o

Wow Sky you must be the most successful RP GM ever. All your RPs seem really popular. ;)
Thanks ;D And after you make your form, feel free to jump in.

Quote from: Skarzs on June 07, 2016, 01:09:40 AM
I'm thinking, since there are four people in the Salamandastron section, that the other sections should be joined before joining a fuller one.
I agree. And I don't know why everyone is joining that group ;D

Thanks, MatthiasMan, for the avatar!

W0NWILL


Dotti Dillworthy


LT Sandpaw


Alrighty, thanks Sky, here's me.

Sandpaw

Name: Sandpaw
Nicknames: Salt, Sandy, Sand
Gender: Male
Age: Late Teens
Species: Rat

Appearance: Not an imposing figure by any means Sandpaw is a short, stocky rodent with large ears, bushy eyebrows, and long whiskers that seem to stick out in every direction. His four paws seem too large for his body and are slightly out of proportion with his furless pink tail and nose. Sandpaw's fur is a light brown, almost blonde with white patches on his chest and between his ears. He wears a loose fitting, sleeveless tunic that hangs down slightly above his knees and is tied off with a fine leather belt. His head and footpaws are bare and furless like his tail.

Personality: Sandpaw is a logistically minded individual whose main concerns are slightly self-centered and cynical. While he can be uncaring Sandpaw works well with others and understands the importance of team effort and good leadership. While he enjoys the company of others Sandpaw is perfectly suited to being on his own. Sandpaw loves making others laugh, but tends to not be a very good comedian. Occasionally he gets frustrated with people who panic or whine, however that being said he is good for the casual word of encouragement, and a good laugh.

Weapon: None

Skills: Sandpaw is comfortable in water and can even guide a boat, he can use a bow and arrow with some competence and a sword to some degree. He is fully suited to surviving in harsh conditions with the right equipment, though he can be helpless if caught out without any survival materials. Sandpaw can also do a range of physical activities such a climbing, swimming, and fighting, and can do them well.

Biography: Has no memory of recent events or past life. Yet...

Other: For some reason he can't explain Sandpaw has a rats' ingrained sense of distrust towards woodlanders.
[close]


"Sometimes its not about winning, but how you lose." - John Gwynne

"Facts don't care about your feelings." -Ben Shapiro

The Skarzs

@BatLord @Dotti Lovegood

Faiy and I are waiting for you two to catch up a bit in our area, but we would still like to keep playing. May you please post?
Cave of Skarzs

Cave potato.

W0NWILL

Yeah, I'd like to post, but I've been waiting for Dotti to respond to me. She hasn't been around in a bit.

Cornflower MM


The Skarzs

Cave of Skarzs

Cave potato.

Skyblade

I thought about it, but I'm not sure if we need one for this RP. The main objective is to discover our identities and go home. Of course, anyone is welcome to RP an antagonist if he wishes, but I don't see myself doing it :P

Also, I've decided that the portal will be in the ruins of Loamhedge Abbey ;) So basically, we all have to go there at some point.

Thanks, MatthiasMan, for the avatar!

LT Sandpaw

 @Kit, Groddil,    So Wylder hasn't been around for a few days, and neither has Tom, should we continue without them? I think this RP is on the brink of death so if we want it to continue we'll need to keep going.

@Everyone, I had this idea where the three vermin characters, Grodds, Kit, and I somehow accidently become the antagonists. I'm not sure how we'd go about doing it, but as we don't remember each other if a real antagonist was to play both sides, and give everyone a order to escape, and then said this other group/kind of beasts are trying to stop or block you, conflict could be created...

Just an idea.


"Sometimes its not about winning, but how you lose." - John Gwynne

"Facts don't care about your feelings." -Ben Shapiro

Skyblade

Quote from: LT Sandpaw on June 14, 2016, 03:35:18 PM@Everyone, I had this idea where the three vermin characters, Grodds, Kit, and I somehow accidently become the antagonists. I'm not sure how we'd go about doing it, but as we don't remember each other if a real antagonist was to play both sides, and give everyone a order to escape, and then said this other group/kind of beasts are trying to stop or block you, conflict could be created...

Just an idea.

I think that's a great idea, actually. Sounds interesting.

Thanks, MatthiasMan, for the avatar!

The Skarzs

It wouldn't affect the people at Salamandastron, thought I'm thinking, with the mountain fortress being the military base it is, could have some real fighting there.
Cave of Skarzs

Cave potato.

Skyblade

Someone could make an antagonist and start some fighting over there, but it would prolong the RP. Everyone has to make it to Loamhedge Abbey somehow to make it home.

Thanks, MatthiasMan, for the avatar!

The Skarzs

Well, I for one don't want this RP to go by in a flash. Things need to go wrong, and we all need time to remember things. ;)
Cave of Skarzs

Cave potato.

LT Sandpaw


Well the three story lines don't have to be integrated straight off. Perhaps every group could have different motivations to travel south.


"Sometimes its not about winning, but how you lose." - John Gwynne

"Facts don't care about your feelings." -Ben Shapiro