Redwall Abbey

Brian Jacques' Works (Spoilers) => General Discussion => Topic started by: rachel25 on July 16, 2013, 04:45:57 PM

Title: Should there be guns in Redwall
Post by: rachel25 on July 16, 2013, 04:45:57 PM
No! But I may put guns in one of my Redwall fanfic's  ;D
Title: Re: Should there be guns in Redwall
Post by: Ungatt Trunn on July 16, 2013, 05:24:54 PM
Eh, NOOOOOO!!!! :o It would spoil the whole world of Redwall in a way.
Title: Re: Should there be guns in Redwall
Post by: Shadowed One on July 16, 2013, 06:13:36 PM
NO NO NO NO NO! It would RUIN the series. Fanfiction is one thing, but having guns would be just wrong for the series.
Title: Re: Should there be guns in Redwall
Post by: Romsca on July 16, 2013, 07:28:34 PM
I'm writing it in my fanfiction  ::)

It will be in a way that's canon. (No pun intended!) Since Ublaz is some sort of foreigner, he could bring gunpowder from where he's from, and allow his corsairs to use it. After he dies, it's all used up quickly and nobody can find the instructions on how to make it, so it never gets used again in any other Redwall book. That's how it is in my story, anyway. Maybe it's just because I can't imagine Romsca without a flintlock pistol  ;D
Title: Re: Should there be guns in Redwall
Post by: MeadowR on July 16, 2013, 10:05:11 PM
In a genuine Redwall novel guns would feel rather out of place - but your fanfic idea sounds fair enough. :)
Title: Re: Should there be guns in Redwall
Post by: Redwaller on July 16, 2013, 10:11:20 PM
As others have said, putting guns in Redwall would be changing the series completely. Redwall is set in a Medieval/Renaissance time(except for the hares who are more of a WWI sort of thing but without guns). Adding guns would go against Redwall in itself.
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on July 16, 2013, 10:19:53 PM
Nay, zere zhouldnae be any gunz in Redwall. Fanfiction iz vone zin', but in ze real zeriez, nay. Abzolutely an' utterly nay.
Title: Re: Should there be guns in Redwall
Post by: Tam and Martin on July 16, 2013, 10:38:59 PM
NO GUN IN REDWALL! Although it would be neat to have a canon because those aren't like the AR's
Title: Re: Should there be guns in Redwall
Post by: phoenixfoden on July 16, 2013, 11:21:48 PM
Pirate one shot pistols:yes    fully automatic 100 bullet magazine 50cal michine guns:no
Title: Re: Should there be guns in Redwall
Post by: Mariel on July 16, 2013, 11:26:23 PM
Guns would be horrible! It would ruin Redwall!one reason I like it so much is Redwall dosen't have guns!
Title: Re: Should there be guns in Redwall
Post by: BadgerLordFiredrake on July 17, 2013, 12:59:00 AM
What about crossbows?
Title: Re: Should there be guns in Redwall
Post by: Lutra on July 17, 2013, 11:41:54 AM
I think crossbows are in Redwall....guns....what, Redwall not bloody enough? ::)
Title: Re: Should there be guns in Redwall
Post by: Shadowed One on July 17, 2013, 01:26:33 PM
Yeah, that one Fox in Rogue Crew had a crossbow. I forgot his name.
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 17, 2013, 01:42:11 PM
Quote from: phoenixfoden on July 16, 2013, 11:21:48 PM
Pirate one shot pistols:yes    fully automatic 100 bullet magazine 50cal michine guns:no
in my fanfic there isn't going to be machinguns now that would ruin everything But I agree with Romsca
Quote from: Romsca on July 16, 2013, 07:28:34 PM
I'm writing it in my fanfiction  ::)

It will be in a way that's canon. (No pun intended!) Since Ublaz is some sort of foreigner, he could bring gunpowder from where he's from, and allow his corsairs to use it. After he dies, it's all used up quickly and nobody can find the instructions on how to make it, so it never gets used again in any other Redwall book. That's how it is in my story, anyway. Maybe it's just because I can't imagine Romsca without a flintlock pistol  ;D
I can also imagin Romsac with a flintlock pistol that's the sort of thing that's going to be in my fanfic but guns are not going to be in my fanfic much only a few creatures in my fanfic will even have guns and they won't be like machine guns at all  ;D
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on July 17, 2013, 08:28:59 PM
Let uz juzt keep it at bovz an' arrovz an' dart zhooterz, nay?
Title: Re: Should there be guns in Redwall
Post by: Rusvul on July 17, 2013, 08:30:02 PM
Anything more advanced than a flintlock would totally ruin Redwall. Flintlock rifles and pistols, and maybe blunderbusses. Not modern guns.
Title: Re: Should there be guns in Redwall
Post by: Redwaller on July 17, 2013, 08:31:58 PM
And slings too!
Title: Re: Should there be guns in Redwall
Post by: Vilu Daskar on July 17, 2013, 11:02:21 PM
NO
Title: Re: Should there be guns in Redwall
Post by: Rusvul on July 17, 2013, 11:04:19 PM
Quote from: Vilu Daskar on July 17, 2013, 11:02:21 PM
NO
Err... Elaborate? Absolutely no offense intended, plz don't take it like that, but saying "NO" is kind of unhelpful on its own. With an opinion to back it, it's a great addition to a conversation :)
Title: Re: Should there be guns in Redwall
Post by: phoenixfoden on July 18, 2013, 02:36:00 AM
Quote from: rusvulthesaber on July 17, 2013, 08:30:02 PM
Anything more advanced than a flintlock would totally ruin Redwall. Flintlock rifles and pistols, and maybe blunderbusses. Not modern guns.
this is exatly what i was saying ;)
Title: Re: Should there be guns in Redwall
Post by: Rusvul on July 18, 2013, 03:38:27 AM
I know. I felt a need to elaborate. Dang, isn't 'elaborate' such a great word? And so are the apostrophes that I use as single quotes. 'elaborate!' 'elaborate!'
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 18, 2013, 01:48:43 PM
Quote from: rusvulthesaber on July 18, 2013, 03:38:27 AM
I know. I felt a need to elaborate. Dang, isn't 'elaborate' such a great word? And so are the apostrophes that I use as single quotes. 'elaborate!' 'elaborate!'
yes Elaborate is a great word  ;D
Title: Re: Should there be guns in Redwall
Post by: Romsca on July 18, 2013, 10:14:42 PM
@rusvulthesaber: You want to Vilu Daskar to elaborate... yet, you used plz instead of please ::)
Title: Re: Should there be guns in Redwall
Post by: Sailears on July 18, 2013, 11:03:58 PM
NO.

Fanfiction - sure, go nuts.
Title: Re: Should there be guns in Redwall
Post by: CrazyPug37 on July 18, 2013, 11:46:34 PM
Guns would add an interesting twist to Redwall, but would start to make it more human-like and very industrial, which ruins the medieval-ish theme that all of the books have.
Title: Re: Should there be guns in Redwall
Post by: Rusvul on July 19, 2013, 12:52:59 AM
Quote from: Romsca on July 18, 2013, 10:14:42 PM
@rusvulthesaber: You want to Vilu Daskar to elaborate... yet, you used plz instead of please ::)
Err.... Uh.... Ehhh.... Umm... But elaborate is a cool word..? *Sheepish face*
What's wrong with internet spellings?
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 19, 2013, 05:41:14 PM
Quote from: rusvulthesaber on July 19, 2013, 12:52:59 AM
Quote from: Romsca on July 18, 2013, 10:14:42 PM
@rusvulthesaber: You want to Vilu Daskar to elaborate... yet, you used plz instead of please ::)
Err.... Uh.... Ehhh.... Umm... But elaborate is a cool word..? *Sheepish face*
What's wrong with internet spellings?
nothing its when people go text speak on me that's when I get confused  :D
Title: Re: Should there be guns in Redwall
Post by: Rusvul on July 19, 2013, 10:10:34 PM
o u mean lk ths?
Title: Re: Should there be guns in Redwall
Post by: Tam and Martin on July 19, 2013, 10:56:06 PM
Yeah like that.
Title: Re: Should there be guns in Redwall
Post by: phoenixfoden on July 20, 2013, 01:04:43 AM
Quote from: Tam and Martin on July 16, 2013, 10:38:59 PM
NO GUN IN REDWALL! Although it would be neat to have a canon because those aren't like the AR's
yes but a canon could break open the redwall gates in minutes ;)
Title: Re: Should there be guns in Redwall
Post by: BadgerLordFiredrake on July 20, 2013, 01:06:19 AM
Cannons aren't canon, though.

I only say singleshots, still.
Title: Re: Should there be guns in Redwall
Post by: Rusvul on July 20, 2013, 02:33:19 AM
Quote from: BadgerLordFiredrake on July 20, 2013, 01:06:19 AM
Cannons aren't canon, though.

I only say singleshots, still.
To bring back up an old pun, I think from dannflorreguba,
'Gunpowder is non canon'
Title: Re: Should there be guns in Redwall
Post by: The Shade on July 20, 2013, 08:54:40 PM
I think guns would be very interesting....
Title: Re: Should there be guns in Redwall
Post by: Lutra on July 21, 2013, 02:52:05 AM
I'm one of those who feels guns mess the historical intimacy of the stories.  If we're looking at a primarily "dark ages" medieval period, guns weren't yet in existence, though not far off from becoming commonplace among Europeans and the Ottomans.  As I said before, Redwall isn't blood enough for some people?  A gun would blow a mouse to pieces, quite literally. :(
Title: Re: Should there be guns in Redwall
Post by: phoenixfoden on July 21, 2013, 05:08:17 AM
But a badger would take several before going down, 50cent style ;)
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 21, 2013, 05:11:50 PM
but if it was a slow not too powerful gun would be fine its just like a bow but with lead bullets
Title: Re: Should there be guns in Redwall
Post by: Redwaller on July 21, 2013, 08:39:47 PM
But it would still be too pwerful for Redwall. Imagine a badger having a minigun, which would mean an enormous gun for mice, then it would be too easy to win.
Title: Re: Should there be guns in Redwall
Post by: Romsca on July 22, 2013, 12:55:04 AM
Not if it was really, really inaccurate. Anyway, a badger with a huge spear or bow and arrow would be just as deadly
Title: Re: Should there be guns in Redwall
Post by: Rusvul on July 22, 2013, 01:10:16 AM
The thing about a flintlock, though, is how long it takes to load. I believe it was something like a 43 step process. In the time that a musketeer could have loaded and fired one shot, ensuring the death of one beast, a skilled longbowman could have fired something like five shots. And somebeast with a crossbow would be about to fire. Seriously, crossbows take even longer. The only thing that makes flintlock muskets better than a bow is that they pierce armor. Which in Redwall, would be more of a balancing act than anything else. Pistols are a different story, as they can be carried loaded and dual-wielded with a sword. Can't do that with a bow or crossbow.
Title: Re: Should there be guns in Redwall
Post by: BadgerLordFiredrake on July 22, 2013, 02:40:42 AM
Badger Lord with Bloodwrath, and a GAU 8-A Avenger and RPG.  Dun dun dun dun.....
Title: Re: Should there be guns in Redwall
Post by: phoenixfoden on July 22, 2013, 02:49:34 AM
Cant forget several grenades for bowling at vermin,he would be unstopable!!! :D
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 22, 2013, 02:14:27 PM
A pistol would do for my fanfic or something like that thanks for the info Rusvul  ;D
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on July 22, 2013, 04:28:12 PM
Quote from: rusvulthesaber on July 22, 2013, 01:10:16 AM
...Pistols are a different story, as they can be carried loaded and dual-wielded with a sword. Can't do that with a bow or crossbow.

Ah'm reminded o' Ronan from Ztargate Atlantiz.
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 22, 2013, 08:48:37 PM
Quote from: HeadInAnotherGalaxy on July 22, 2013, 04:28:12 PM
Quote from: rusvulthesaber on July 22, 2013, 01:10:16 AM
...Pistols are a different story, as they can be carried loaded and dual-wielded with a sword. Can't do that with a bow or crossbow.

Ah'm reminded o' Ronan from Ztargate Atlantiz.
What?
Title: Re: Should there be guns in Redwall
Post by: The Shade on July 22, 2013, 09:56:04 PM
Quote from: BadgerLordFiredrake on July 22, 2013, 02:40:42 AM
Badger Lord with Bloodwrath, and a GAU 8-A Avenger and RPG.  Dun dun dun dun.....

SWEET!!! ;D
Title: Re: Should there be guns in Redwall
Post by: Lutra on July 23, 2013, 03:10:53 AM
Quote from: BadgerLordFiredrake on July 22, 2013, 02:40:42 AM
Badger Lord with Bloodwrath, and a GAU 8-A Avenger and RPG.  Dun dun dun dun.....

You know how ridiculous something like that sounds right.... ::)
Title: Re: Should there be guns in Redwall
Post by: phoenixfoden on July 23, 2013, 05:52:43 AM
Thats what the poor horde of vermin thought...until they seen him! Dun dun dun!!!
Title: Re: Should there be guns in Redwall
Post by: Maudie on July 23, 2013, 06:31:21 AM
A tyrant with a horde at his back, armed to the teeth with muskets and flintlocks!

Actually, I could imagine Gabool, Ublaz, and Vizka with flintlock pistols, but no others.

They don't quite seem to work for Redwall, though :P
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 23, 2013, 02:11:44 PM
I can picture some vermin leaders with pistols
Title: Re: Should there be guns in Redwall
Post by: Tam and Martin on July 23, 2013, 03:21:24 PM
Quote from: rachel25 on July 23, 2013, 02:11:44 PM
I can picture some vermin leaders with pistols
Maybe...
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 23, 2013, 04:08:00 PM
Quote from: Tam and Martin on July 23, 2013, 03:21:24 PM
Quote from: rachel25 on July 23, 2013, 02:11:44 PM
I can picture some vermin leaders with pistols
Maybe...
why maybe it would be AWESOME!
Title: Re: Should there be guns in Redwall
Post by: Maudie on July 23, 2013, 04:11:13 PM
Quote from: rachel25 on July 23, 2013, 04:08:00 PM
Quote from: Tam and Martin on July 23, 2013, 03:21:24 PM
Quote from: rachel25 on July 23, 2013, 02:11:44 PM
I can picture some vermin leaders with pistols
Maybe...
why maybe it would be AWESOME!

Except that they would have the advantage over the woodlanders. ;)
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 23, 2013, 04:13:33 PM
Quote from: Mask on July 23, 2013, 04:11:13 PM
Quote from: rachel25 on July 23, 2013, 04:08:00 PM
Quote from: Tam and Martin on July 23, 2013, 03:21:24 PM
Quote from: rachel25 on July 23, 2013, 02:11:44 PM
I can picture some vermin leaders with pistols
Maybe...
why maybe it would be AWESOME!

Except that they would have the advantage over the woodlanders. ;)
not if the Woodlanders had some too
Title: Re: Should there be guns in Redwall
Post by: Sailears on July 23, 2013, 04:15:08 PM
Quote from: Lutra on July 23, 2013, 03:10:53 AM
Quote from: BadgerLordFiredrake on July 22, 2013, 02:40:42 AM
Badger Lord with Bloodwrath, and a GAU 8-A Avenger and RPG.  Dun dun dun dun.....

You know how ridiculous something like that sounds right.... ::)
Basically a badger version of Arnie.  ;D
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on July 23, 2013, 11:44:50 PM
Quote from: rachel25 on July 23, 2013, 04:13:33 PM
Quote from: Mask on July 23, 2013, 04:11:13 PM
Quote from: rachel25 on July 23, 2013, 04:08:00 PM
Quote from: Tam and Martin on July 23, 2013, 03:21:24 PM
Quote from: rachel25 on July 23, 2013, 02:11:44 PM
I can picture some vermin leaders with pistols
Maybe...
why maybe it would be AWESOME!

Except that they would have the advantage over the woodlanders. ;)
not if the Woodlanders had some too

But iz zat nae vot 'az made var av ze more bloodier ever zince gunz vere introduced?
Title: Re: Should there be guns in Redwall
Post by: phoenixfoden on July 24, 2013, 12:30:58 AM
I think it would be only avalible to leaders and rich creatures as guns would be very
new and expensive
Title: Re: Should there be guns in Redwall
Post by: Rusvul on July 24, 2013, 12:34:35 AM
Uhhhh... you do realize in old medevail battles the casualties were usually in the hundreds or very low thousands. Trench warfare: Thirty to eighty thousand. Over weeks. In WW1, many many lives were lost. Most likely more than in any previous war, though don't quote me on that.
Title: Re: Should there be guns in Redwall
Post by: Dannflor on July 24, 2013, 01:02:18 AM
Guns on a pirate ship is one thing! Guns everywhere is another
Title: Re: Should there be guns in Redwall
Post by: phoenixfoden on July 24, 2013, 01:05:28 AM
I can imagine romsca with a loaded flintlock close at hand
Title: Re: Should there be guns in Redwall
Post by: Romsca on July 24, 2013, 02:22:02 AM
Quote from: phoenixfoden on July 24, 2013, 01:05:28 AM
I can imagine romsca with a loaded flintlock close at hand

YES!!! 8)
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 25, 2013, 04:47:47 PM
Quote from: phoenixfoden on July 24, 2013, 01:05:28 AM
I can imagine romsca with a loaded flintlock close at hand
me too!
Title: Re: Should there be guns in Redwall
Post by: phoenixfoden on July 26, 2013, 02:27:37 AM
Quote from: rachel25 on July 25, 2013, 04:47:47 PM
Quote from: phoenixfoden on July 24, 2013, 01:05:28 AM
I can imagine romsca with a loaded flintlock close at hand
me too!
probly the best loot on a boarded ship so she kept it for herself ;)
Title: Re: Should there be guns in Redwall
Post by: Captain Tammo on July 26, 2013, 05:00:13 AM
Well, guns and redwall dont really go hand in hand in my head because it is taking two different eras and combining them. BUT, there are geniuses out there who build a first everything. I would be open to the idea, but if it was used in a controlled maner
Title: Re: Should there be guns in Redwall
Post by: rachel25 on July 26, 2013, 01:49:20 PM
Quote from: Captain Tammo on July 26, 2013, 05:00:13 AM
Well, guns and redwall dont really go hand in hand in my head because it is taking two different eras and combining them. BUT, there are geniuses out there who build a first everything. I would be open to the idea, but if it was used in a controlled maner
me too I wouldn't want just everyone to have a gun that would ruin the series BUT if as you said it was used in a controlled matter such as a handful of creatures ever had an early kind of guns then yes I would like that ;D
Title: Re: Should there be guns in Redwall
Post by: Rusvul on July 26, 2013, 02:08:38 PM
Yah. I actually wouldn't mind having a flintlock pistol IRL, but  I don't want any kind of revolver or machine gun. My opinion of guns: Flintlocks and earlier are cool, anything later is not something I want to be involved with, except maybe if it was directly tied to a flintlock somehow.
Title: Re: Should there be guns in Redwall
Post by: Tam and Martin on July 26, 2013, 02:18:20 PM
Quote from: rusvulthesaber on July 26, 2013, 02:08:38 PM
Yah. I actually wouldn't mind having a flintlock pistol IRL, but  I don't want any kind of revolver or machine gun. My opinion of guns: Flintlocks and earlier are cool, anything later is not something I want to be involved with, except maybe if it was directly tied to a flintlock somehow.
Agreed. If it was a big killing machine gun or a huge missile or anything like that, it would ruin the series.
Title: Re: Should there be guns in Redwall
Post by: The Shade on July 27, 2013, 09:48:16 PM
What about pepper bombs?? I'm sure that counts... ;D
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on July 27, 2013, 10:27:22 PM
Quote from: Tam and Martin on July 26, 2013, 02:18:20 PM
Quote from: rusvulthesaber on July 26, 2013, 02:08:38 PM
Yah. I actually wouldn't mind having a flintlock pistol IRL, but  I don't want any kind of revolver or machine gun. My opinion of guns: Flintlocks and earlier are cool, anything later is not something I want to be involved with, except maybe if it was directly tied to a flintlock somehow.
Agreed. If it was a big killing machine gun or a huge missile or anything like that, it would ruin the series.

Alzae agreed. Zome gun zat juzt 'ad vone or zae zhotz in it might be okay, but nae zomezin' like a machine gun. Ah liked ze vay zey did it in Ze Vind In Ze Villovz. Mayhapz ye could juzt 'ave zome characterz tryin' tae figure oot gunpovder...? Makez for a major Fan Fiction ztory me zinkz...
Title: Re: Should there be guns in Redwall
Post by: UNKN0WN on August 05, 2013, 05:05:37 PM
Question: Should there be guns in Redwall?
Answer: Yes.

(http://fsb.zedge.net/scale.php?img=Ny84LzYvMC8xLTI0OTUxNDAtNzg2MDU5Ny5qcGc&ctype=1&v=4&q=81&xs=620&ys=383&sig=5f829be00940cd54e6b9599269d063cfbd00bd54)
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on August 05, 2013, 08:00:04 PM
Aw! But nay, zere zhould nae be gunz in Redwall.
Title: Re: Should there be guns in Redwall
Post by: Redwaller on August 10, 2013, 05:50:26 PM
NO! Absolutely not, and that squirrel is ugly with a gun.
Title: Re: Should there be guns in Redwall
Post by: npa99 on August 10, 2013, 11:20:16 PM
I agree with all the other posts, guns would ruin Redwall, but your fanfic sounds like something I would read.
Title: Re: Should there be guns in Redwall
Post by: The Shade on August 14, 2013, 09:19:40 AM
Quote from: Redwaller on August 10, 2013, 05:50:26 PM
NO! Absolutely not, and that squirrel is ugly with a gun.

YOU were the one that made the modern redwall rp!!!
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 14, 2013, 11:09:46 AM
Quote from: npa99 on August 10, 2013, 11:20:16 PM
I agree with all the other posts, guns would ruin Redwall, but your fanfic sounds like something I would read.
thanks here's a link if you want to read what I've written so far
~Finding You~ (http://redwallabbey.com/forum/index.php?topic=4063.0)
Title: Re: Should there be guns in Redwall
Post by: Redwaller on August 14, 2013, 03:56:01 PM
Quote from: The Shade on August 14, 2013, 09:19:40 AM
Quote from: Redwaller on August 10, 2013, 05:50:26 PM
NO! Absolutely not, and that squirrel is ugly with a gun.

YOU were the one that made the modern redwall rp!!!
RPs and Fanfics are okay, but others say that they would have liked Brian to put guns.
Title: Re: Should there be guns in Redwall
Post by: Maudie on August 14, 2013, 05:02:04 PM
You know what I feel like saying to this topic?

WELL THERE AREN'T GUNS IN REDWALL, SO LIVE WITH IT!!!!!!!!
Title: Re: Should there be guns in Redwall
Post by: The Shade on August 14, 2013, 07:08:35 PM
Quote from: Redwaller on August 14, 2013, 03:56:01 PM
Quote from: The Shade on August 14, 2013, 09:19:40 AM
Quote from: Redwaller on August 10, 2013, 05:50:26 PM
NO! Absolutely not, and that squirrel is ugly with a gun.

YOU were the one that made the modern redwall rp!!!
RPs and Fanfics are okay, but others say that they would have liked Brian to put guns.

Yeah, guess your right.
Title: Re: Should there be guns in Redwall
Post by: Emperor Ublaz on August 14, 2013, 07:48:25 PM
NEVER!!!! A weapon like that would DESTROY the entire medieval feeling of Redwall. Also, heroes such as Martin the Warrior would have almost no chance against an enemy with a gun. Furthermore, if a vermin leader got his hands on some heavy artillery, he could completely level the abbey.
Title: Re: Should there be guns in Redwall
Post by: Maudie on August 14, 2013, 07:53:11 PM
Quote from: Emperor Ublaz on August 14, 2013, 07:48:25 PM
NEVER!!!! A weapon like that would DESTROY the entire medieval feeling of Redwall. Also, heroes such as Martin the Warrior would have almost no chance against an enemy with a gun. Furthermore, if a vermin leader got his hands on some heavy artillery, he could completely level the abbey.

I agree, and welcome to the forum, Ublaz!
Title: Re: Should there be guns in Redwall
Post by: Romsca on August 14, 2013, 09:12:26 PM
Like I said, maybe they tried them, and it was such a pain to load them and they were so inaccurate they stopped using them. I still think I could put them in a fanfic in such a way that it's still canon
Title: Re: Should there be guns in Redwall
Post by: Redwaller on August 15, 2013, 01:58:35 PM
But we have to think that Redwall is set in the late Medieval - beginning Renaissance, when guns did not still exist. And it is as if this Era does not move, while history unravels forth the mighty adventures of our Heros.
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on August 15, 2013, 02:32:51 PM
May'apz, like Romsca zaid, a long time agae zey 'ad gunz an' gunpovder, but eventually zomezin' 'appened tae end ziz, like zey ran oot o' ammo or vere zae difficult tae uze (alzae like Romsca zaid) zat zey juzt melted ze gunz intae molten zlag an' made zem intae zvordz an' ze lot. May'apz zomebeazt blev zemzelvez up viz it an' ze entire ztore'ouze o' gunpovder vent KABLOOIE!
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 15, 2013, 03:17:46 PM
Quote from: Redwaller on August 15, 2013, 01:58:35 PM
But we have to think that Redwall is set in the late Medieval - beginning Renaissance, when guns did not still exist. And it is as if this Era does not move, while history unravels forth the mighty adventures of our Heroes
yeah but what if Redwall moved into the Georgian era
Title: Re: Should there be guns in Redwall
Post by: Redwaller on August 15, 2013, 03:24:07 PM
Redwall does not move, it stays in what Era it is, and doesn't move.

But if you study Redwall closely, you can see that it has modern things in it, like the food is pretty modern.
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 15, 2013, 03:29:08 PM
*nods head*
Title: Re: Should there be guns in Redwall
Post by: Faiyloe on August 16, 2013, 03:56:37 PM
I don't think there should be guns in Redwall They take no skill there is nothing noble about them. I am making a Fan fiction with one of my friends. He has a character from the future of Redwall and he has a gun. 
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 16, 2013, 05:56:56 PM
Not noble have you seen Les Miserable  :o
Title: Re: Should there be guns in Redwall
Post by: Tam and Martin on August 16, 2013, 06:46:06 PM
I think what she means is some of the guns today where it's a mass kill like machine guns, rapid-firing guns, and big bomb-like guns. They take out a lot of people but they aren't "noble".
Title: Re: Should there be guns in Redwall
Post by: Faiyloe on August 16, 2013, 08:57:22 PM
It doesn't take much skill to weld a gun whereas a sword or bow and arrows take more talent. Guns make things too easy.   
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on August 16, 2013, 10:44:29 PM
Quote from: Faiyloe on August 16, 2013, 08:57:22 PM
It doesn't take much skill to weld a gun whereas a sword or bow and arrows take more talent. Guns make things too easy.   

Nae tae mention mezzy tae boot!
Title: Re: Should there be guns in Redwall
Post by: Faiyloe on August 16, 2013, 10:53:43 PM
 :P
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 17, 2013, 12:37:18 PM
 ::)
Title: Re: Should there be guns in Redwall
Post by: Shadowed One on August 17, 2013, 03:42:34 PM
Quote from: Faiyloe on August 16, 2013, 08:57:22 PM
It doesn't take much skill to weld a gun whereas a sword or bow and arrows take more talent. Guns make things too easy.   

Not really. Have you ever shot one? They aren't as easy as they look.
Title: Re: Should there be guns in Redwall
Post by: Aldeneg on August 17, 2013, 04:13:04 PM
Quote from: Shadowed One on August 17, 2013, 03:42:34 PM
Quote from: Faiyloe on August 16, 2013, 08:57:22 PM
It doesn't take much skill to weld a gun whereas a sword or bow and arrows take more talent. Guns make things too easy.   

Not really. Have you ever shot one? They aren't as easy as they look.

That is a good point. I've shot guns before (only a black powder gun, really) and they are harder than they seem. It's difficult to hit the target.
But I've also shot a bow and arrow before and I find they tend to take more skill and strength than a gun takes. Arm strength, at least. A gun is really just loading and aiming while a bow and arrow takes notching (keeping the arrow in place,) pulling back the bow string far enough to hit the target you are aiming at, and of course, aiming.

With that being said, I agree that guns would ruin Redwall if they were placed in the books. I've always preferred the more traditional weaponry. It is so much more interesting to watch a swordfight than it is to watch a gun show!
And I better stop rambling now. XD
Title: Re: Should there be guns in Redwall
Post by: Faiyloe on August 17, 2013, 05:02:06 PM
Quote from: Aldeneg on August 17, 2013, 04:13:04 PM
With that being said, I agree that guns would ruin Redwall if they were placed in the books. I've always preferred the more traditional weaponry. It is so much more interesting to watch a swordfight than it is to watch a gun show!
And I better stop rambling now. XD

That's what I mean. 
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 18, 2013, 12:39:20 PM
My oldest brother used to be in the marine cadet's and I think he got to use a gun but it was filled with blanks   
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on August 18, 2013, 06:23:29 PM
But ze point o' ze matter iz zat it takez much more zkill tae uze a bov an' arrovz zen tae uze a gun. Granted ye need zome zkill tae uze a gun, but az ztated in zeveral pozt before ziz vone, it takez a lot more zkill tae uze a bov an' arrovz.
Title: Re: Should there be guns in Redwall
Post by: Emperor Ublaz on August 18, 2013, 09:07:39 PM
I agree!!!!
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 21, 2013, 11:52:28 AM
Quote from: HeadInAnotherGalaxy on August 18, 2013, 06:23:29 PM
But ze point o' ze matter iz zat it takez much more zkill tae uze a bov an' arrovz zen tae uze a gun. Granted ye need zome zkill tae uze a gun, but az ztated in zeveral pozt before ziz vone, it takez a lot more zkill tae uze a bov an' arrovz.
I've used a real bow and fired real arrows and it wasn't too hard but I'm not saying guns should be in redwall on the first page I said no but it could be a possibility 
Title: Re: Should there be guns in Redwall
Post by: Redwaller on August 21, 2013, 01:02:42 PM
It depends on the bow you have. Real bows for sport are hard to pull, but with practice your arm gets stronger.
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on August 21, 2013, 11:59:44 PM
Doez everybody remember ze part in Mattimeo vhen zome o' ze Redwallerz vere tryin' tae learn 'ov tae uze a bov an' arrovz? Arrovz everyvhere an' vot nae!
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 22, 2013, 03:11:49 PM
When did that happen
Title: Re: Should there be guns in Redwall
Post by: Tam and Martin on August 22, 2013, 03:52:06 PM
Quote from: HeadInAnotherGalaxy on August 21, 2013, 11:59:44 PM
Doez everybody remember ze part in Mattimeo vhen zome o' ze Redwallerz vere tryin' tae learn 'ov tae uze a bov an' arrovz? Arrovz everyvhere an' vot nae!
Yes! That was hilarios!
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 22, 2013, 04:58:03 PM
When did it happen  ???
Title: Re: Should there be guns in Redwall
Post by: Tam and Martin on August 22, 2013, 07:26:59 PM
Quote from: rachel25 on August 22, 2013, 04:58:03 PM
When did it happen  ???
Towards the middle of the book when the ravens\Crows\Magpies came to Redwall. The good guys tried to prepare themselves for the birds' attack.
Title: Re: Should there be guns in Redwall
Post by: The Shade on August 22, 2013, 07:46:34 PM
The cataput was better  ;D
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on August 23, 2013, 01:11:06 AM
Quote from: The Shade on August 22, 2013, 07:46:34 PM
The cataput was better  ;D

Zat coud o' been a vay zat zey could 'ave defeated Tzarmina!
Title: Re: Should there be guns in Redwall
Post by: Tam and Martin on August 23, 2013, 01:26:23 AM
Quote from: HeadInAnotherGalaxy on August 23, 2013, 01:11:06 AM
Quote from: The Shade on August 22, 2013, 07:46:34 PM
The cataput was better  ;D

Zat coud o' been a vay zat zey could 'ave defeated Tzarmina!
Thy used ballistas to take down Kotir
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on August 23, 2013, 09:53:31 PM
Quote from: Tam and Martin on August 23, 2013, 01:26:23 AM
Quote from: HeadInAnotherGalaxy on August 23, 2013, 01:11:06 AM
Quote from: The Shade on August 22, 2013, 07:46:34 PM
The cataput was better  ;D

Zat coud o' been a vay zat zey could 'ave defeated Tzarmina!
Thy used ballistas to take down Kotir

Tvaz a joke.
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 24, 2013, 11:48:58 AM
how?
Title: Re: Should there be guns in Redwall
Post by: Tam and Martin on August 25, 2013, 09:39:47 PM
Quote from: HeadInAnotherGalaxy on August 23, 2013, 09:53:31 PM
Quote from: Tam and Martin on August 23, 2013, 01:26:23 AM
Quote from: HeadInAnotherGalaxy on August 23, 2013, 01:11:06 AM
Quote from: The Shade on August 22, 2013, 07:46:34 PM
The cataput was better  ;D

Zat coud o' been a vay zat zey could 'ave defeated Tzarmina!
Thy used ballistas to take down Kotir

Tvaz a joke.
Oh! I see!
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 26, 2013, 03:40:10 PM
how what's so funny   >:(
Title: Re: Should there be guns in Redwall
Post by: HeadInAnotherGalaxy on August 26, 2013, 04:11:48 PM
Cat-a-pult. An' vhile ve are on zat zubject...
(http://t2.gstatic.com/images?q=tbn:ANd9GcQAhtJI6xI7QKio4z_8oKm3ulll3tN0C8xrUnAMBu8pdqqgnCDEtg)
Title: Re: Should there be guns in Redwall
Post by: rachel25 on August 26, 2013, 04:13:43 PM
 :D that is funny  :D now back on topic
Title: Re: Should there be guns in Redwall
Post by: Jukka the Sling on September 26, 2013, 04:03:51 PM
No way. No guns should be in Redwall. For one thing, all the battles would be over in like five seconds (with everybeast slaughtered), and for another, there wouldn't be as many exciting swordfights!
Title: Re: Should there be guns in Redwall
Post by: Rusvul on September 26, 2013, 06:11:57 PM
There already are weapons from the era of flintlocks, such as the shrew's rapiers. And a slow lead bullet could be stopped by a thick shield or heavy armor. Just saying. It's not out of period or extremely OP as long as you stick with flintlocks.